It will be out no latter than Thursday, although I will try really hard to have it ready by Wednesday.
So far this is my checklist,
I'm not leaking details about the upcoming H-content here, so you will just have to wait and see! :)
(edit - Will be out Thursday night)
So far this is my checklist,
Fix NPC_defeated view bug.[Done]Walk over defeated NPC's.[Done]Recode Move and Drop/Pickup Item functions.[Done]Organize items in a more efficient way[Done]Give NPCs a field of view.[Done]Recode how map stuff is stored/generated. (uses less memory)[Done]NPC's movement is more random when in pursuit.[Done]- NPC's are assigned unique descriptions. [In progress]
- NPCs now can use items. [In progress]
- H-content - 1 [In progress]
- H-content - 2
- H-content - 3
- Update NPC AI for H-content
- Add drop item function
Fix Candy bug (appeared when I changed some code structure)[Done]- Fix status check bug at game start
- Fix Main Menu bug
- Fix NPC's moving out of their biomes
- Add a few custom items for NPC's
- Code player's Field of View
- Time of day & moon phase will affect NPC's and player's Field of View.
I'm not leaking details about the upcoming H-content here, so you will just have to wait and see! :)
(edit - Will be out Thursday night)
Need more screenshots!
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