Hope you all had a Good Christmas and a good New Year's!
In the latest news, still not quite finished with the next update. I've been taking time to change how items are created, instead of the current ~ defeat NPC ~ pickup item system. Aiming to be able for the player and NPC to gather resources from the world and then combine/craft the raw parts into items of use or whatever nefarious purpose you have in mind.
I've sketched out a blueprint of the framework and I've only got portions of it built so far. Nothing worthy of screenshots yet, but soon! Ideally you should be able to make things like, a dildo sword hilt crafted from wood... Also the way items are used is going to change. Using a potion of "x", will give you a list of options, "[S]mell, [D]rink, [E]xamine, [T]hrow", and this will work the same with other objects but different options depending on the item type. (ie. food - [E]at, weapon - [S]harpen, armor - [R]epair, vibrator - [A]ttach to )
I'm actually totally geeked to get this finished. I think once it's done, the SQ will have a lot more depth to it. I should have some screenshots up in a few days, at the very least. =)
In the latest news, still not quite finished with the next update. I've been taking time to change how items are created, instead of the current ~ defeat NPC ~ pickup item system. Aiming to be able for the player and NPC to gather resources from the world and then combine/craft the raw parts into items of use or whatever nefarious purpose you have in mind.
I've sketched out a blueprint of the framework and I've only got portions of it built so far. Nothing worthy of screenshots yet, but soon! Ideally you should be able to make things like, a dildo sword hilt crafted from wood... Also the way items are used is going to change. Using a potion of "x", will give you a list of options, "[S]mell, [D]rink, [E]xamine, [T]hrow", and this will work the same with other objects but different options depending on the item type. (ie. food - [E]at, weapon - [S]harpen, armor - [R]epair, vibrator - [A]ttach to )
I'm actually totally geeked to get this finished. I think once it's done, the SQ will have a lot more depth to it. I should have some screenshots up in a few days, at the very least. =)
No comments:
Post a Comment